facebook
favorite button
1/20
super instructor icon
Betrouwbare leraar
Deze leraar antwoordt snel. Dit getuigt van een goede dienstverlening naar haar of zijn leerlingen toe.
member since icon
Sinds december 2024
Leraar sinds december 2024
repeat students icon
1 herhaalleerling
Vertrouwde keuze voor 1 terugkerende leerling
Lessons privées de peinture et dessin numérique pour l'industrie du jeu vidéo et de l'illustration
course price icon
Van 62.05 $ /h
arrow icon
Photoshop est utilisé différemment pour peindre ou dessiner qu'il ne l'est pour la retouche photographique. Je vais vous montrer comment utiliser tous les outils du programme, mais je vais également vous apprendre comment penser quand il s'agit de game art, de concept art et d'illustration, que ce soit pour la conception de personnages, de créatures, d'environnements ou de props (accessoires). Je vous enseignerai également tous les fondamentaux indispensables dans l'industrie, tels que l'anatomie, la perspective, la couleur et la lumière, et la composition.

Diplômé de l'École Émile Cohl avec un baccalauréat spécialisé en Game Art, j'ai eu la chance de travailler avec plus de 15 studios différents de jeux vidéo, de jeux de société, de jeux de cartes à collectionner (TCG) et de jeux de rôle, en créant pour eux des concept art et des illustrations.

Aujourd'hui professeure d'art, j'utilise mon expérience et mes compétences, à la fois en tant qu'artiste qu'enseignante pour partager avec vous toutes mes connaissances de ce sujet et de l'industrie du jeu.
Extra informatie
Vous aurez besoin d'une tablette graphique pour cette lesson. En personne, vous devrez amener votre propre PC portable.
Locatie
location type icon
Online vanuit le Royaume-Uni
Over
I'm Nassima, I am a professional concept artist, illustrator and tutor, and I am passionate about art, films and video games.

Working as a freelance concept artist, 2D game artist and illustrator for 5 years has helped me to create visually stunning assets for games, and understand what it is that makes a great concept art or a great illustration. I am fully proficient in Adobe Photoshop, and I am an expert when it comes to the art fundamentals. I was also taught art traditionally, and master a variety of traditional techniques (pencil, charcoal, watercolour, gouache, dry pastel, acrylics...). Finally, I have been using Blender more and more in my process recently, which makes my teaching now more relevant.

Being multilingual (French, English, Italian, and Japanese) has equipped me with a strong understanding of how to teach people from different backgrounds, and has allowed me connect on a deeper level with my students.

Another one of my passions is music, as I sing and play the flute. There are lots of similarities between visual arts and music, which I sometimes use to teach my students who are musicians.

Finally, I am a patient teacher, I connect easily with my students and love to adapt my lessons to the needs and taste of each student for a guaranteed success.
Opleiding
-Bachelor of Art at École Émile Cohl (Fine Arts Techniques program with a specialisation in Game Arts and Illustration)
-2 years of CGI training at ESMA (3D modeling, texturing, lighting and rendering)
Leservaring
-Concept artist, 2D game artist and illustrator (5 years) with more than 15 studios including Squeakosaurus, Gameberry Labs, and Uraga Ltd.
-Art Teacher (2 years) working with children of different ages and teenagers
-Tutor in Arts, Music and French (3 years) with students from 11 to 25 years old
-Singer and flutist (2.5 years) for the band and solo
Leeftijd
Tieners (13-17 jaar oud)
Volwassenen (18-64 jaar oud)
Senioren (65+ jaar oud)
Niveau van de leerling
Beginner
Gemiddeld
Gevorderden
Duur
30 minuten
45 minuten
60 minuten
90 minuten
120 minuten
De les wordt gegeven in
Engels
Frans
Beschikbaarheid typische week
(GMT -05:00)
New York
at teacher icon
Online via webcam
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
Photoshop est utilisé différemment pour la peinture et le dessin et pour la retouche photo. Je vous montrerai comment utiliser tous les outils du programme, mais je vous apprendrai également à réfléchir à l'art du jeu, au concept art et à l'illustration, que ce soit pour la conception de personnages, de créatures, d'environnements ou d'accessoires. Je vous enseignerai également tous les fondamentaux essentiels dans le secteur, tels que l'anatomie, la perspective, la couleur et la lumière, et la composition.

Diplômé de l'École Émile Cohl avec une spécialisation en Game Art, j'ai eu la chance de travailler avec plus de 15 studios différents de jeux vidéo, jeux de société, jeux de cartes à collectionner et jeux de rôle sur table, en créant pour eux des concept arts et des illustrations. Aujourd'hui professeur d'Art, j'utilise mon expérience et mes compétences à la fois d'artiste et d'enseignant pour partager avec vous toutes mes connaissances du sujet et du secteur.
Lees meer
Vergelijkbare lessen
arrow icon previousarrow icon next
verified badge
Hamid
⚙️ Step 1: Understand What AI Actually Is
AI isn’t magic — it’s just pattern recognition on steroids. It learns from data, spots trends faster than humans, and automates decisions.
There are three main flavors you’ll be dealing with:
Machine Learning (ML) – Think “training” an AI to make predictions. (Used in trading bots, recommendations, etc.)
Generative AI – Like ChatGPT or Midjourney; it creates text, code, or images.
Automation AI – Uses rules + ML to perform actions automatically (Zapier, n8n, AutoGPT, etc.).
💸 Step 2: Using AI in Trading
AI trading isn’t new — hedge funds have been doing it for decades. But now you can do it too.
Here’s the stack you’d look at:
Data Source – Pull data from APIs (like Binance, Alpha Vantage, or Polygon.io).
Model – Use AI to find signals. Common tools:
Python + TensorFlow/PyTorch → train models that predict price movement.
GPTs → analyze news sentiment.
Execution – Automate trades using APIs (like Binance or Alpaca).
Testing – Backtest with historical data before going live.
If you want plug-and-play options, try:
Koyfin, TrendSpider, or Trade-Ideas for AI-driven analysis.
Composer or Stoic.ai if you want “autopilot” portfolios.
(Pro tip: the real edge isn’t in fancy models — it’s in feeding your AI clean, unique data.)
📱 Step 3: Using AI to Build Apps
This is where things get fun. You don’t even need to code hardcore anymore.
No-code builders: Glide, Bubble, or Adalo → use AI APIs like OpenAI, HuggingFace, or Replicate to add brains.
AI dev tools: Replit Ghostwriter, GitHub Copilot, or ChatGPT’s code interpreter to write real code fast.
Frameworks (if coding):
Python/Flask or FastAPI for backend.
React or Next.js for frontend.
Firebase or Supabase for hosting & data.
Hook it all together with AI APIs (like OpenAI, Anthropic, or Stability AI).
🚀 Step 4: Learn by Doing (Don’t Just Watch YouTube)
The fastest way to master AI is to build real stuff:
Create a sentiment analyzer that trades crypto based on tweets.
Build an AI app that generates marketing copy for clients.
Automate your own work — make an AI that handles your emails or schedules.
📚 Step 5: Resources That’ll Level You Up
Learn ML basics: fast.ai or Google’s ML Crash Course.
Build AI apps: freeCodeCamp or YouTube’s “Code with Tomi” / “Nicholas Renotte.”
Trading AI: Check out “Algorithmic Trading with Python” by QuantInsti.
No-code AI apps: Buildspace or FlowiseAI.
verified badge
Kerim
This lesson focuses on creating real-time visuals, animation, and audiovisual composition using Ableton Live together with the visual engine Videosync. It is suitable for beginners and early-intermediate users who want to explore visuals in a musical and performance-oriented context.

We look at how visuals can be created, structured, and performed in relation to sound. Starting from basic setups and visual ideas, we move toward building animated and real-time visual systems that can be used for performances, installations, or audiovisual works. The emphasis is on understanding visuals as time-based systems, rather than relying on templates or ready-made effects.

Depending on your interests, lessons can include:

■ working with real-time visuals and video clips
■ creating and controlling animated visuals
■ structuring visuals in relation to rhythm, timing, and musical form
■ preparing visual sessions and VJ sets for concerts
■ building audiovisual compositions and performance setups
■ creating music videos and visual content for promoting music online
■ developing visuals for art and installation projects

For more experienced users, we can also explore experimental and creative approaches, including system-based animation, generative structures, unconventional audiovisual workflows and developing custom shaders.

Lessons are adapted to your level and goals. No prior experience with visual tools in Ableton Live is required, and the focus is on clear concepts that can be applied across different visual approaches.

Private lessons are available in my studio in Nijmegen, at your place, or online if preferred.
message icon
Contacteer Nassima
repeat students icon
1e les wordt ondersteund
door onze
Good-fit Leraar Garantie
Vergelijkbare lessen
arrow icon previousarrow icon next
verified badge
Hamid
⚙️ Step 1: Understand What AI Actually Is
AI isn’t magic — it’s just pattern recognition on steroids. It learns from data, spots trends faster than humans, and automates decisions.
There are three main flavors you’ll be dealing with:
Machine Learning (ML) – Think “training” an AI to make predictions. (Used in trading bots, recommendations, etc.)
Generative AI – Like ChatGPT or Midjourney; it creates text, code, or images.
Automation AI – Uses rules + ML to perform actions automatically (Zapier, n8n, AutoGPT, etc.).
💸 Step 2: Using AI in Trading
AI trading isn’t new — hedge funds have been doing it for decades. But now you can do it too.
Here’s the stack you’d look at:
Data Source – Pull data from APIs (like Binance, Alpha Vantage, or Polygon.io).
Model – Use AI to find signals. Common tools:
Python + TensorFlow/PyTorch → train models that predict price movement.
GPTs → analyze news sentiment.
Execution – Automate trades using APIs (like Binance or Alpaca).
Testing – Backtest with historical data before going live.
If you want plug-and-play options, try:
Koyfin, TrendSpider, or Trade-Ideas for AI-driven analysis.
Composer or Stoic.ai if you want “autopilot” portfolios.
(Pro tip: the real edge isn’t in fancy models — it’s in feeding your AI clean, unique data.)
📱 Step 3: Using AI to Build Apps
This is where things get fun. You don’t even need to code hardcore anymore.
No-code builders: Glide, Bubble, or Adalo → use AI APIs like OpenAI, HuggingFace, or Replicate to add brains.
AI dev tools: Replit Ghostwriter, GitHub Copilot, or ChatGPT’s code interpreter to write real code fast.
Frameworks (if coding):
Python/Flask or FastAPI for backend.
React or Next.js for frontend.
Firebase or Supabase for hosting & data.
Hook it all together with AI APIs (like OpenAI, Anthropic, or Stability AI).
🚀 Step 4: Learn by Doing (Don’t Just Watch YouTube)
The fastest way to master AI is to build real stuff:
Create a sentiment analyzer that trades crypto based on tweets.
Build an AI app that generates marketing copy for clients.
Automate your own work — make an AI that handles your emails or schedules.
📚 Step 5: Resources That’ll Level You Up
Learn ML basics: fast.ai or Google’s ML Crash Course.
Build AI apps: freeCodeCamp or YouTube’s “Code with Tomi” / “Nicholas Renotte.”
Trading AI: Check out “Algorithmic Trading with Python” by QuantInsti.
No-code AI apps: Buildspace or FlowiseAI.
verified badge
Kerim
This lesson focuses on creating real-time visuals, animation, and audiovisual composition using Ableton Live together with the visual engine Videosync. It is suitable for beginners and early-intermediate users who want to explore visuals in a musical and performance-oriented context.

We look at how visuals can be created, structured, and performed in relation to sound. Starting from basic setups and visual ideas, we move toward building animated and real-time visual systems that can be used for performances, installations, or audiovisual works. The emphasis is on understanding visuals as time-based systems, rather than relying on templates or ready-made effects.

Depending on your interests, lessons can include:

■ working with real-time visuals and video clips
■ creating and controlling animated visuals
■ structuring visuals in relation to rhythm, timing, and musical form
■ preparing visual sessions and VJ sets for concerts
■ building audiovisual compositions and performance setups
■ creating music videos and visual content for promoting music online
■ developing visuals for art and installation projects

For more experienced users, we can also explore experimental and creative approaches, including system-based animation, generative structures, unconventional audiovisual workflows and developing custom shaders.

Lessons are adapted to your level and goals. No prior experience with visual tools in Ableton Live is required, and the focus is on clear concepts that can be applied across different visual approaches.

Private lessons are available in my studio in Nijmegen, at your place, or online if preferred.
Good-fit Leraar Garantie
favorite button
message icon
Contacteer Nassima