Introduction to concept design for characters, sets, objects ...
Hello, let me introduce myself, Leo from the New3dge school, freelance in visual design for 5 years with various experiences in America, today concept artist for video games and films in France. If you want to learn drawing in order to create your own characters, environments, objects on paper or using digital tools, this course is for you. Tailor-made and adapted to any level, this course will allow you to understand the technical bases of drawing such as perspective, anatomy, colors ... and push them to the creation of complex elements. Each profile being different, we define together your objective during the first course starting from your current level then we develop the desired axis.
Illustration - BD - digital arts (Photoshop, InDesign)
Associate illustrator in Plastic Arts, I suggest that you put my talents at your service. We can create a course together according to your project: a youth album? A comic book ? In watercolor, in collage, on computer? I can offer you exercises to help you progress or give you progressively guidance and feedback on your project already underway (workshop).
Video game creation courses, beginner and intermediate support.
As a coder and developer of several games, and having participated in many Game Jams, I suggest you accompany you in the creation of your video games from the invention of your concept to its realization, including the choice of language, the writing game design documents as well as choosing the game engine!
Game Audio Production lessons using Wwise and Fmod
Lessons in Game Audio Production and especially: how to produce sound (sound design) for games; how to produce, mix and master music for videogames; how to implement your sounds and music inside games using Wwise and Fmod; how to be able to work inside standard game engines to complete your portfolio with your own sounds and music and your own persolnalized game.
3D Character Creation/Design for Games, learn how to make your own character
in this class i will teach you how to make a character for videogame. you will be taught how to approach it by using software like zbrush, maya, substance painter, etc we will start with discussing the concept and then proceed to sketching in zbrush, then we make the costume using Marvelous Designer and/or zbrush, at the same time we will create the gears and any accessories needed for the character, after that we go to maya for retopo, then toolbag for baking, sp for texturing and finally we render it in toolbag We will cover: - advanced modelling - high resolution modeling/sculpting - low resolution modeling (retopology) - texturing - materials - lighting - rendering (real time rendering) note that this class require more than one session to help you achieve what you want, simply you ask me to help you with the things you don't know of the process
Learn basic of coding. Create projects to develop your creativity
Computer Coding now is a basic literacy in this Digital Environment CodingEnhances Problem Solving and Logical Thinking Skills Gift your Child this new skill for the future Treat Your Child to learn Extra Curriculum Activities.Kids can learn coding at this young age to develop their knowledge Enhance Learner's "Creativity and Logical Thinking"
Photorealistic 3D computer graphics and modeling for amateurs, hobbyists or professionals
In this course, you will learn how to create photorealistic renderings using Blender software. This free and open-source software has seen its notoriety skyrocket in recent years, as it offers tools and results similar to what is done on standard and paid software such as 3d Studio Max or Maya, all in one interface. intuitive and ergonomic workflow. In this course, you will be able to learn: -The basics of 3D modeling and 3D in general -Materials (shaders) -The highlighting -Renderings -Post production Gradually, we will solidify these skills to learn how to create entire scenes, representing environments, objects, and buildings. It is also possible to present your projects to me and to obtain personalized help on them.
Adobe Photoshop - Understand the interface, learn to use its tools and export parameters
Learn the basics and specialize - Understand the basics of the program and its interface - Learn the tools and their functionalities - Export parameters and file types You create with the assistance of the teacher and learn what you really need in the context of your activity, whether amateur or professional.
Master Unity Engine and C# Programming by Building A FULL RPG Game With Top Rated Udemy and SkillShare Instructor With More Than 15k Student
Programming and Video Game Development have been a passion of mine for the last 10 years. I've been through hundreds of bad Unity courses and have been instructed by very bad teachers. But from that, I've developed a strategy that has helped Thousands of students achieve their goals of creating real-world video games. And I want to do the same for You! My teaching techniques are Tailored for Complete beginners with zero coding experience to dive in with me and achieve a degree of mastery they never thought possible in such a short period of time. Our journey starts with the very basics, where we leave no stone unturned. We understand what every single button, tab, and window in the Unity Engine does. Next, we'll create our First Video Game just to get our initial fears out of the way. This will be a simple intro into Unity to make sure we understand the basics. But what really makes my instruction guide special is that I allow my students to choose how they would like to proceed from here. Is your goal to create a 2D RPG? A 3D First-Person Shooter? A 2D platformer? I will give you all these options, and you can freely choose which one suits your ambitions the most. And this is where the strategy comes in. We start building our project one gameplay mechanic at a time, and at every step we learn new video game design techniques, gain mastery of better programming methods, and increase our understanding of the Unity Engine. And the most amazing part is. We're doing all of this with the latest version of Unity and the most modern programming techniques. But what will really set you apart from all other students in your field and maximize your knowledge retention is my philosophy of learning "Doing > Watching." At every step of the way, you'll have challenges that you need to solve by yourself. But don't worry, even if you can't figure out how to do the challenges, I'll be there to help you after you try and complete the challenge with you. This method has shown an increase of 59% in student mastery of any subject, especially programming. So what should you expect by the end of my course? You'll become a master problem solver. You'll understand the fundamentals of coding and learn how to program video games just like the ones you've always dreamed of. I'm so excited to get started and I hope you are too. This is the perfect time to start learning Unity Engine, so dive in with me and I will help you along every step of your Video Game Development journey.
Development of the basics of Java and mini games in Java with the console
We will see together 1 Java Basics - language presentation - syntax - classes and interfaces - Object-oriented programming in java -Maven 2 The mini games - hangman games (console) - more or less games (console) - tic-tac-toe games (console) The training is totally adapted to your initial level. You can take the lessons in any order you want.
Learn the tools of InDesign CC 2020 software.
Trainer for 10 years, I offer to support you in your learning of InDesign software by working on concrete examples. My experience as a trainer allowed me to sharpen my teaching techniques. I adapt to the level of the student to help him master the tools offered by this software.
Private lessons in Computer Science, Programming & Algorithmics.
Photo processing course with Photoshop / Gimp for beginners and advanced
Learn how to process photos, in a simple way using logic rather than memorization. A la carte courses according to the students' requests. Or according to my program: - getting started with the program - resizing and resolution of photos - different file formats - discovery of the toolbox - selections (magic wand, lasso etc ...) - balancing and adjustment of colors, contrasts, brightness, saturation etc ... - transformation into black and white - work on layers - use of masks - different filters - animated gifs
Initiation to Visual Arts, Preparation for Arts Schools
To learn how to develop a personal hobby, or to prepare an art course, I am available to set up a unique course for anyone wishing to learn, of all ages or backgrounds! Mainly specialized in illustration, I also have knowledge in graphics, engraving, 2d and 3d animation, typography, photography, cinema, mastery of software of all kinds, it's up to you to see which initiations interest you! From a distance as a whole, we will seek to nurture the potential that is in each person through various "exercises" of playful creation, and by returning to the more technical bases of the functioning of the different mediums or the history of art to perfect your skills. knowledge. Also an animator in a leisure center in my spare time, I am a very pedagogue, and I have all the patience in the world to grant, because everyone needs to move forward at their own pace. Hope to meet you !
Hands-on Game Development for Kids (12 - 16) with Unity - C#
From Zero to Game Developer for Kids (12-16) - Easy to understand and fun! This course designed for kids. Parents, feel free to join class while I am teaching. This course is not easy since C# is an object-oriented programming language. If your kids don't have any practice on programing, please start from Scratch. On this course, kids will learn how to create their very own platformer game using Unity, an industry-standard program used by many large gaming studios and indie developers across the world. A character with full movement, jumping & double-jumping capabilites Collectibles such as gems & extra health Parallaxing background effects Different types of enemies to combat Moving & flying enemies Level Mechanics like Spikes, moving platforms, crushing blocks & more Full user Interface with interactive menus Creating levels with tilemaps Multiple levels and a level select screen A unique and challenging boss battle And more...!