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Since March 2023
Instructor since March 2023
Blender modeling and animation for beginners with no rigging and easy on your regular computer
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From 21 € /h
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In my class, you learn the basics of Blender and we will make a scene and characters to go in the scenes. After that, we will add color and create some easy animation with no rigging whatsoever. So you don't need an expensive computer to animate just a regular old laptop.
Extra information
A computer, mouse, and keyboard with a number pad.
Location
location type icon
Online from Mexico
Age
Children (7-12 years old)
Teenagers (13-17 years old)
Adults (18-64 years old)
Seniors (65+ years old)
Student level
Beginner
Intermediate
Duration
60 minutes
The class is taught in
English
Availability of a typical week
(GMT -05:00)
New York
at teacher icon
Online via webcam
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
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Contact Michael
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Do you want to learn the basics of drawing? Or are you already past that level? Do you want to draw on paper (with pencils) or on a screen? Do you want to learn the basics of 2D animation? All for a very reasonable price? We can do it!

Nice to meet you, I'm Daniel. I'm a (private) art teacher, I'm also a freelance artist and have been working as one for about 7 years. I'm looking for students in Utrecht, I have a teaching space available in my apartment (I can share my address when you contact me), but am also able to travel to your desired space within the city.
I can also teach via webcam, but I do recommend my in-person classes, seeing as they're more immersive and educational.

I unfortunately do not speak Dutch (yet), but am confident we can overcome any potential language barrier we come across.

I have the most experience in teaching teenagers and preteens, so I think we would definitely be a good match if you're a parent or guardian looking for a teacher for your child.

If you have any questions please don't hesitate to ask.
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In this course, you will learn how to scan any object using Reality Capture software. This efficient and powerful software was first used for the preservation of archaeological objects and historical monuments, but is now used for video games, VFX and virtual reality, as it offers tools and results of a impressive quality, all in an easy-to-use interface.

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Would you like to be able to illustrate the worlds and stories you imagine?

Do you want to learn how to create characters for a video game, animation, children's story, comic or in any format? Or would you like to be able to draw your favorite characters?

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I like to focus the classes in such a way that the current drawing level of the student is not what is important. The room for improvement will always evolve. I like to take my classes towards character design, towards general things like the psychology of color and shapes, since they are assimilable and highly useful concepts, independent of the level of drawing. For this reason, my classes are aimed at all ages and drawing levels.

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I studied 2D animation in France, and thanks to this training, my work has been nourished by dynamism, storytelling, expressiveness, typical of this medium, as well as the sensitivity for color and shapes that I usually use to infuse a unique style both to my original designs as well as my fanarts.
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Nothing pleases me more than allowing you to access what attracts you most in the narrative image (comics, illustration, Concept Art).

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I put the desire of my students at the heart of the learning process.
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I work as a 3D generalist for cinema and/or video games, with a specialization in 3D Layout/Préviz.

During our courses, I will teach you the techniques to create your own illustrations/projects, and allow you to discover if not improve your skills in the world of 3D.
As examples, we will learn how to use software such as Blender, 3dsMAx, Photoshop, Zbrush, Substance Painter, and many others.

I am very attentive, a teacher and I will be able to guide you and support you step by step on your desires for achievements, whether for beginners who want to discover this field, up to students who need to learn to master new skills.

My classes take place as follows:
You tell me what you would like to achieve, and we will achieve it together, otherwise I will offer you a project to create in line with your desires, while taking care to explore enough aspects to prepare you for the profession.

Looking forward to meeting you, and I hope, see you soon!
verified badge
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Are you a beginner artist? Are you nurturing a drawing hobby?
Or perhaps you have a strong artistic vision, but you struggle with proportions and spacing?
Do you feel like you lack a personal signature style?
Do you want to learn 2D Hand-drawn Animation?

If any of these questions relate to you, please get in touch with me! I would love to help you develop the right skills to improve your artwork.
Being a professional myself, I know how to help you improve your portfolio or if you are looking for something more hobby-oriented, I can encourage you to take on creative exercises and develop ideas.

I aim for my lessons to be engaging and I respect everyone's needs and pace whilst in a learning environment.
I offer personalised drawing lessons, where we explore creative exercises and I can help with any challenges you bring to the table.

Some of the specific methods and drawing/painting techniques I can share include:

- Proportions and Space
- Observational Drawing.
- Stylised Drawing
- Sketchbook exercises/routines
- Charcoal, Watercolours, Line Art, Digital Art
- 2D Animation techniques

I can also give you specific feedback on any current projects you have (school or university-related as well) and mentor your progress.

I'm an independent artist, specialising in 2D Animation and Illustration.
I'm currently living in Scotland, I'm doing freelance work and I have directed award-winning animation shorts that had their way around the world through film festival tours.
I'm originally from Portugal and I moved to the UK for education purposes.
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On the program according to your level:
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What you will learn:
1. How to choose and apply colors effectively
2. Techniques for flat coloring and creating smooth fills
3. Understanding light and shadow to add depth
4. Creating highlights and textures to make your art pop
5. Practical tips for shading characters, objects, and scenes

What you will get:

1. Step-by-step guidance during the lesson
2. Personalized feedback on your artwork
3. Techniques you can immediately apply to your own projects
4. Confidence in using digital tools to create visually appealing art

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- Independent professionals, freelancers or students wishing to boost their productivity.
- Individuals curious to understand the current digital revolution.
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- Duration: to be agreed
- Location: Via videoconference or in person in Paris (or internationally)
- Guaranteed seriousness: A professional training contract will be drawn up for each participant.
verified badge
The program is designed for students interested in concept art, illustration, visual storytelling, and portfolio preparation for art schools, animation/game-related programs, or independent artistic development. It follows a mentorship-based approach, combining artistic foundations, conceptual thinking, and portfolio strategy, adapted to everyone's style, vision and long-term goals.

What's in it?

PART I

1. Artistic & visual language

• Traditional drawing & illustration techniques
• Shape & form study
• Light, color & values
• Composition & visual storytelling

2. World-building & visual thinking

• Environment design (natural & built spaces)
• Props, objects, and visual detail
• Character concepts (anatomy basics, silhouettes, expression)
• Style exploration (realistic, stylized, symbolic, experimental)
• References vs originality: how to build from research without imitation

3. Cognitive & creative process

• Artistic thinking & workflow
• From idea to image
• Documentation & reference gathering
• Moodboards & visual research
• Iteration, selection, refinement
• Knowing when a piece is finished

4. Digital foundations (optional / hybrid)

• Transition from traditional to digital
• 2D digital tools & workflows
• Layer logic, brushes, textures
• Digital painting fundamentals
• Presentation-ready images
• Case studies from professional concept artists & illustrators

This section is optional and may be skipped for students with prior digital experience. In such cases, the focus will be on refining and strengthening what has already been acquired.

IMPORTANT!

All sections in Part I (artistic practice, visual language, world-building, technical and digital foundations) are approached according to the student’s existing level, from beginner to advanced. If foundational skills are already present, these areas will not be repeated mechanically; instead, the focus will shift toward portfolio development, conceptual depth, and refinement of existing work.

PART II

Portfolio development & mentorship

1. Portfolio building

• Defining the student’s artistic direction
• Selecting and developing strong themes
• Creating cohesive series, not isolated images
• Aligning personal style with academic or professional expectations
• Consistent review, feedback, and refinement

2. Application-specific support (where applicable)

• Portfolio selection & sequencing
• Artist statements or motivation letters (with visuals)
• Adapting work to specific institutions or programs
• Understanding evaluation criteria
verified badge
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Good-fit Instructor Guarantee
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Contact Michael