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Betrouwbare leraar
Deze leraar antwoordt snel. Dit getuigt van een goede dienstverlening naar haar of zijn leerlingen toe.
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Sinds december 2024
Leraar sinds december 2024
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1 herhaalleerling
Vertrouwde keuze voor 1 terugkerende leerling
Private lessons of Digital painting, drawing and sketching for game art, concept art and illustration online or in person
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Van 52.35 € /h
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Photoshop is used differently for painting and drawing than for photography retouching. I will show you how to use all the tools of the program, but I will also teach you how to think about game art, concept art and illustration, whether it is for character design, creature design, environment design or prop design. I will also teach you all the fundamentals that are essential in the industry, such as anatomy, perspective, colour and light, and composition.

After graduating from l'École Émile Cohl with a bachelor specialised in Game Art, I have had the chance of working with more than 15 different studios of video games, board games, trading card games and tabletop RPGs, creating concept art and illustrations for them. Now an Art Teacher, I use my experience and skills both as an artist and as a teacher to share with you all my knowledge of the subject and of the industry.
Extra informatie
You need a graphic tablet for this class. If in person, you will need to bring your own laptop.
Locatie
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Online vanuit Verenigd Koninkrijk
Over
I'm Nassima, I am a professional concept artist, illustrator and tutor, and I am passionate about art, films and video games.

Working as a freelance concept artist, 2D game artist and illustrator for 5 years has helped me to create visually stunning assets for games, and understand what it is that makes a great concept art or a great illustration. I am fully proficient in Adobe Photoshop, and I am an expert when it comes to the art fundamentals. I was also taught art traditionally, and master a variety of traditional techniques (pencil, charcoal, watercolour, gouache, dry pastel, acrylics...). Finally, I have been using Blender more and more in my process recently, which makes my teaching now more relevant.

Being multilingual (French, English, Italian, and Japanese) has equipped me with a strong understanding of how to teach people from different backgrounds, and has allowed me connect on a deeper level with my students.

Another one of my passions is music, as I sing and play the flute. There are lots of similarities between visual arts and music, which I sometimes use to teach my students who are musicians.

Finally, I am a patient teacher, I connect easily with my students and love to adapt my lessons to the needs and taste of each student for a guaranteed success.
Opleiding
-Bachelor of Art at École Émile Cohl (Fine Arts Techniques program with a specialisation in Game Arts and Illustration)
-2 years of CGI training at ESMA (3D modeling, texturing, lighting and rendering)
Leservaring
-Concept artist, 2D game artist and illustrator (5 years) with more than 15 studios including Squeakosaurus, Gameberry Labs, and Uraga Ltd.
-Art Teacher (2 years) working with children of different ages and teenagers
-Tutor in Arts, Music and French (3 years) with students from 11 to 25 years old
-Singer and flutist (2.5 years) for the band and solo
Leeftijd
Tieners (13-17 jaar oud)
Volwassenen (18-64 jaar oud)
Senioren (65+ jaar oud)
Niveau van de leerling
Beginner
Gemiddeld
Gevorderden
Duur
30 minuten
45 minuten
60 minuten
90 minuten
120 minuten
De les wordt gegeven in
Engels
Frans
Beschikbaarheid typische week
(GMT -05:00)
New York
at teacher icon
Online via webcam
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
Photoshop is used differently for painting or drawing than it is for photo editing. I'll show you how to use all of the program's tools, but I'll also teach you how to think when it comes to game art, concept art, and illustration, whether it's for character design, creature design, environment design, or prop design. I'll also teach you all the essential industry fundamentals, such as anatomy, perspective, color and light, and composition.

A graduate of the Émile Cohl School with a specialized bachelor's degree in Game Art, I have had the chance to work with more than 15 different video game, board game, trading card game (TCG) and role-playing game studios, creating concept art and illustrations for them.

Now an art teacher, I use my experience and skills, both as an artist and a teacher, to share with you all my knowledge of this subject and the gaming industry.
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Hamid
⚙️ Step 1: Understand What AI Actually Is
AI isn’t magic — it’s just pattern recognition on steroids. It learns from data, spots trends faster than humans, and automates decisions.
There are three main flavors you’ll be dealing with:
Machine Learning (ML) – Think “training” an AI to make predictions. (Used in trading bots, recommendations, etc.)
Generative AI – Like ChatGPT or Midjourney; it creates text, code, or images.
Automation AI – Uses rules + ML to perform actions automatically (Zapier, n8n, AutoGPT, etc.).
💸 Step 2: Using AI in Trading
AI trading isn’t new — hedge funds have been doing it for decades. But now you can do it too.
Here’s the stack you’d look at:
Data Source – Pull data from APIs (like Binance, Alpha Vantage, or Polygon.io).
Model – Use AI to find signals. Common tools:
Python + TensorFlow/PyTorch → train models that predict price movement.
GPTs → analyze news sentiment.
Execution – Automate trades using APIs (like Binance or Alpaca).
Testing – Backtest with historical data before going live.
If you want plug-and-play options, try:
Koyfin, TrendSpider, or Trade-Ideas for AI-driven analysis.
Composer or Stoic.ai if you want “autopilot” portfolios.
(Pro tip: the real edge isn’t in fancy models — it’s in feeding your AI clean, unique data.)
📱 Step 3: Using AI to Build Apps
This is where things get fun. You don’t even need to code hardcore anymore.
No-code builders: Glide, Bubble, or Adalo → use AI APIs like OpenAI, HuggingFace, or Replicate to add brains.
AI dev tools: Replit Ghostwriter, GitHub Copilot, or ChatGPT’s code interpreter to write real code fast.
Frameworks (if coding):
Python/Flask or FastAPI for backend.
React or Next.js for frontend.
Firebase or Supabase for hosting & data.
Hook it all together with AI APIs (like OpenAI, Anthropic, or Stability AI).
🚀 Step 4: Learn by Doing (Don’t Just Watch YouTube)
The fastest way to master AI is to build real stuff:
Create a sentiment analyzer that trades crypto based on tweets.
Build an AI app that generates marketing copy for clients.
Automate your own work — make an AI that handles your emails or schedules.
📚 Step 5: Resources That’ll Level You Up
Learn ML basics: fast.ai or Google’s ML Crash Course.
Build AI apps: freeCodeCamp or YouTube’s “Code with Tomi” / “Nicholas Renotte.”
Trading AI: Check out “Algorithmic Trading with Python” by QuantInsti.
No-code AI apps: Buildspace or FlowiseAI.
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Kerim
This lesson focuses on creating real-time visuals, animation, and audiovisual composition using Ableton Live together with the visual engine Videosync. It is suitable for beginners and early-intermediate users who want to explore visuals in a musical and performance-oriented context.

We look at how visuals can be created, structured, and performed in relation to sound. Starting from basic setups and visual ideas, we move toward building animated and real-time visual systems that can be used for performances, installations, or audiovisual works. The emphasis is on understanding visuals as time-based systems, rather than relying on templates or ready-made effects.

Depending on your interests, lessons can include:

■ working with real-time visuals and video clips
■ creating and controlling animated visuals
■ structuring visuals in relation to rhythm, timing, and musical form
■ preparing visual sessions and VJ sets for concerts
■ building audiovisual compositions and performance setups
■ creating music videos and visual content for promoting music online
■ developing visuals for art and installation projects

For more experienced users, we can also explore experimental and creative approaches, including system-based animation, generative structures, unconventional audiovisual workflows and developing custom shaders.

Lessons are adapted to your level and goals. No prior experience with visual tools in Ableton Live is required, and the focus is on clear concepts that can be applied across different visual approaches.

Private lessons are available in my studio in Nijmegen, at your place, or online if preferred.
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Contacteer Nassima
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door onze
Good-fit Leraar Garantie
Vergelijkbare lessen
arrow icon previousarrow icon next
verified badge
Hamid
⚙️ Step 1: Understand What AI Actually Is
AI isn’t magic — it’s just pattern recognition on steroids. It learns from data, spots trends faster than humans, and automates decisions.
There are three main flavors you’ll be dealing with:
Machine Learning (ML) – Think “training” an AI to make predictions. (Used in trading bots, recommendations, etc.)
Generative AI – Like ChatGPT or Midjourney; it creates text, code, or images.
Automation AI – Uses rules + ML to perform actions automatically (Zapier, n8n, AutoGPT, etc.).
💸 Step 2: Using AI in Trading
AI trading isn’t new — hedge funds have been doing it for decades. But now you can do it too.
Here’s the stack you’d look at:
Data Source – Pull data from APIs (like Binance, Alpha Vantage, or Polygon.io).
Model – Use AI to find signals. Common tools:
Python + TensorFlow/PyTorch → train models that predict price movement.
GPTs → analyze news sentiment.
Execution – Automate trades using APIs (like Binance or Alpaca).
Testing – Backtest with historical data before going live.
If you want plug-and-play options, try:
Koyfin, TrendSpider, or Trade-Ideas for AI-driven analysis.
Composer or Stoic.ai if you want “autopilot” portfolios.
(Pro tip: the real edge isn’t in fancy models — it’s in feeding your AI clean, unique data.)
📱 Step 3: Using AI to Build Apps
This is where things get fun. You don’t even need to code hardcore anymore.
No-code builders: Glide, Bubble, or Adalo → use AI APIs like OpenAI, HuggingFace, or Replicate to add brains.
AI dev tools: Replit Ghostwriter, GitHub Copilot, or ChatGPT’s code interpreter to write real code fast.
Frameworks (if coding):
Python/Flask or FastAPI for backend.
React or Next.js for frontend.
Firebase or Supabase for hosting & data.
Hook it all together with AI APIs (like OpenAI, Anthropic, or Stability AI).
🚀 Step 4: Learn by Doing (Don’t Just Watch YouTube)
The fastest way to master AI is to build real stuff:
Create a sentiment analyzer that trades crypto based on tweets.
Build an AI app that generates marketing copy for clients.
Automate your own work — make an AI that handles your emails or schedules.
📚 Step 5: Resources That’ll Level You Up
Learn ML basics: fast.ai or Google’s ML Crash Course.
Build AI apps: freeCodeCamp or YouTube’s “Code with Tomi” / “Nicholas Renotte.”
Trading AI: Check out “Algorithmic Trading with Python” by QuantInsti.
No-code AI apps: Buildspace or FlowiseAI.
verified badge
Kerim
This lesson focuses on creating real-time visuals, animation, and audiovisual composition using Ableton Live together with the visual engine Videosync. It is suitable for beginners and early-intermediate users who want to explore visuals in a musical and performance-oriented context.

We look at how visuals can be created, structured, and performed in relation to sound. Starting from basic setups and visual ideas, we move toward building animated and real-time visual systems that can be used for performances, installations, or audiovisual works. The emphasis is on understanding visuals as time-based systems, rather than relying on templates or ready-made effects.

Depending on your interests, lessons can include:

■ working with real-time visuals and video clips
■ creating and controlling animated visuals
■ structuring visuals in relation to rhythm, timing, and musical form
■ preparing visual sessions and VJ sets for concerts
■ building audiovisual compositions and performance setups
■ creating music videos and visual content for promoting music online
■ developing visuals for art and installation projects

For more experienced users, we can also explore experimental and creative approaches, including system-based animation, generative structures, unconventional audiovisual workflows and developing custom shaders.

Lessons are adapted to your level and goals. No prior experience with visual tools in Ableton Live is required, and the focus is on clear concepts that can be applied across different visual approaches.

Private lessons are available in my studio in Nijmegen, at your place, or online if preferred.
Good-fit Leraar Garantie
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Contacteer Nassima