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This teacher has a fast response time and rate, demonstrating a high quality of service to their students.
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Since June 2023
Instructor since June 2023
Mastering Blender 3D: From Beginner to Intermediate"
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From 57.39 € /h
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Unlock your creative potential and dive into the exciting world of 3D animation with our comprehensive "Mastering Blender 3D" class. Whether you're a beginner looking to explore the fundamentals or an intermediate student seeking to enhance your skills, this class is designed to take you on an immersive journey through the versatile capabilities of Blender.

In this course, you will learn the essential techniques of 3D modeling, shading, materials, rendering, animation, and physical simulation. Our experienced instructor, [Your Name], will guide you step-by-step, ensuring that you develop a solid foundation in each aspect of Blender's powerful toolset.

Highlights of the class:

Introduction to Blender: Familiarize yourself with the interface and navigation, and gain confidence in using Blender's powerful features.

Modeling: Learn to create stunning 3D models, from simple objects to complex scenes, using various modeling techniques and tools.

Shading and Materials: Master the art of applying textures, materials, and realistic lighting to bring your models to life.

Rendering: Explore different rendering techniques to showcase your creations in high-quality images and animations.

Animation: Dive into the world of animation and learn how to bring your models to life through keyframing, rigging, and character animation.

Physical Simulation: Discover the realm of physics-based simulations and create realistic effects such as fluid dynamics, cloth simulations, and particle systems.

By the end of this class, you will have gained a deep understanding of Blender's capabilities and developed the skills to create visually stunning 3D artwork, animations, and simulations. Join us now and unlock your creativity with Blender 3D!
Location
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Online from United States
About Me
As a Python teacher, I am passionate about empowering students with the knowledge and skills needed to excel in programming. With a deep understanding of Python's versatility and wide range of applications, I strive to create engaging and interactive learning experiences. My teaching approach emphasizes practical examples and hands-on projects, allowing students to apply their knowledge and build real-world applications. With a strong foundation in Python programming and a commitment to fostering a supportive learning environment, I am dedicated to helping students unlock their full potential and succeed in their coding journey.
Education
I have a strong educational background in fluid mechanics and heat transfer, with a Master of Science (MS) degree in Applied Mathematics from Ecole Normale Superieure in France. My specialized studies in fluid mechanics have equipped me with a deep understanding of the principles governing the behavior of fluids and their applications in various domains. Through rigorous coursework and research, I have honed my analytical and problem-solving skills, enabling me to tackle complex challenges in fluid dynamics, heat transfer, and related fields. With a solid foundation in applied mathematics, I bring a comprehensive and theoretical understanding of fluid mechanics to my work, allowing me to approach projects with a holistic perspective and deliver innovative solutions.
Experience / Qualifications
As a Python teacher, I have successfully imparted my knowledge and expertise in data analysis to students in a bootcamp in San Francisco. Through dynamic and interactive lessons, I have equipped learners with the necessary skills to effectively utilize Python for data analysis tasks. Additionally, I have also demonstrated my proficiency as an instructor by teaching AutoCAD for CNC at Techshop in San Francisco, where I guided students in utilizing AutoCAD software for CNC machining. With a strong focus on practical applications and hands-on learning, I foster an engaging and supportive environment that empowers students to excel in Python programming and gain valuable insights into data analysis.
Age
Teenagers (13-17 years old)
Adults (18-64 years old)
Seniors (65+ years old)
Student level
Beginner
Intermediate
Advanced
Duration
60 minutes
The class is taught in
English
French
Arabic
Availability of a typical week
(GMT -05:00)
New York
at teacher icon
Online via webcam
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
Unlock the power of Python programming in Rhino3D and take your 3D modeling skills to new heights. Join my comprehensive Python programming class designed specifically for Rhino3D users. In this course, you will learn how to leverage Python scripting to automate tasks, create custom design algorithms, and harness the capabilities of parametric modeling.

Throughout the class, we will cover fundamental Python programming concepts and their practical applications in the context of Rhino3D. You will acquire the skills to manipulate geometry, generate complex forms, control parametric variables, and create efficient design workflows.

Whether you are a beginner or an experienced Rhino3D user, this class will provide you with the tools to enhance your 3D modeling capabilities and streamline your design process. Each lesson will include hands-on exercises, real-world examples, and interactive projects, ensuring an engaging and immersive learning experience.

By the end of this Python programming class for Rhino3D, you will have the confidence to create intricate 3D models, automate repetitive tasks, and explore the limitless possibilities of parametric design. Join me on this exciting journey to master Python programming and revolutionize your 3D modeling workflow in Rhino3D.

Enroll now and embark on a transformative adventure in Python programming for 3D modeling in Rhino3D!
Read more
Are you eager to bring your 3D creations to life in Blender? Join my comprehensive Python programming class tailored specifically for Blender 3D enthusiasts. In this course, you will learn how to harness the full potential of Python scripting to automate tasks, create custom tools, and unlock advanced features within Blender.

Throughout the course, we will cover essential Python programming concepts and their practical applications in the context of Blender 3D. You will gain a solid foundation in scripting techniques, allowing you to efficiently manipulate objects, control animations, create procedural materials, and more.

Whether you are a beginner or an intermediate Blender user, this class will equip you with the skills necessary to streamline your workflow, boost your productivity, and unleash your creativity. Each lesson will be structured to provide hands-on exercises, real-world examples, and interactive projects, ensuring an engaging and immersive learning experience.

By the end of this Python programming class for Blender 3D, you will have the confidence to create complex 3D scenes, automate repetitive tasks, and push the boundaries of your artistic vision. Join me on this exciting journey of merging programming with 3D artistry and take your Blender skills to new heights.

Enroll now and embark on an adventure in Python programming for Blender 3D!
Read more
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Lara
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I like to focus the classes in such a way that the current drawing level of the student is not what is important. The room for improvement will always evolve. I like to take my classes towards character design, towards general things like the psychology of color and shapes, since they are assimilable and highly useful concepts, independent of the level of drawing. For this reason, my classes are aimed at all ages and drawing levels.

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Anita
The program is designed for students interested in concept art, illustration, visual storytelling, and portfolio preparation for art schools, animation/game-related programs, or independent artistic development. It follows a mentorship-based approach, combining artistic foundations, conceptual thinking, and portfolio strategy, adapted to everyone's style, vision and long-term goals.

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1. Artistic & visual language

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IMPORTANT!

All sections in Part I (artistic practice, visual language, world-building, technical and digital foundations) are approached according to the student’s existing level, from beginner to advanced. If foundational skills are already present, these areas will not be repeated mechanically; instead, the focus will shift toward portfolio development, conceptual depth, and refinement of existing work.

PART II

Portfolio development & mentorship

1. Portfolio building

• Defining the student’s artistic direction
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Contact Mohammed
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Lara
Would you like to be able to illustrate the worlds and stories you imagine?

Do you want to learn how to create characters for a video game, animation, children's story, comic or in any format? Or would you like to be able to draw your favorite characters?

If you have those concerns, I would love to help you.

I like to focus the classes in such a way that the current drawing level of the student is not what is important. The room for improvement will always evolve. I like to take my classes towards character design, towards general things like the psychology of color and shapes, since they are assimilable and highly useful concepts, independent of the level of drawing. For this reason, my classes are aimed at all ages and drawing levels.

I also try to focus them on the preferences and tastes of each student, showing them that everything they like, they like for a reason, that nothing is left to chance and that they can also understand how to make their drawings reflect what they want to convey. Even to create your portfolios or visual information for your own project or story.

I give private classes with students from different parts of the world, so many of my classes I have been able to do in both English and French.

I studied 2D animation in France, and thanks to this training, my work has been nourished by dynamism, storytelling, expressiveness, typical of this medium, as well as the sensitivity for color and shapes that I usually use to infuse a unique style both to my original designs as well as my fanarts.
verified badge
Anita
The program is designed for students interested in concept art, illustration, visual storytelling, and portfolio preparation for art schools, animation/game-related programs, or independent artistic development. It follows a mentorship-based approach, combining artistic foundations, conceptual thinking, and portfolio strategy, adapted to everyone's style, vision and long-term goals.

What's in it?

PART I

1. Artistic & visual language

• Traditional drawing & illustration techniques
• Shape & form study
• Light, color & values
• Composition & visual storytelling

2. World-building & visual thinking

• Environment design (natural & built spaces)
• Props, objects, and visual detail
• Character concepts (anatomy basics, silhouettes, expression)
• Style exploration (realistic, stylized, symbolic, experimental)
• References vs originality: how to build from research without imitation

3. Cognitive & creative process

• Artistic thinking & workflow
• From idea to image
• Documentation & reference gathering
• Moodboards & visual research
• Iteration, selection, refinement
• Knowing when a piece is finished

4. Digital foundations (optional / hybrid)

• Transition from traditional to digital
• 2D digital tools & workflows
• Layer logic, brushes, textures
• Digital painting fundamentals
• Presentation-ready images
• Case studies from professional concept artists & illustrators

This section is optional and may be skipped for students with prior digital experience. In such cases, the focus will be on refining and strengthening what has already been acquired.

IMPORTANT!

All sections in Part I (artistic practice, visual language, world-building, technical and digital foundations) are approached according to the student’s existing level, from beginner to advanced. If foundational skills are already present, these areas will not be repeated mechanically; instead, the focus will shift toward portfolio development, conceptual depth, and refinement of existing work.

PART II

Portfolio development & mentorship

1. Portfolio building

• Defining the student’s artistic direction
• Selecting and developing strong themes
• Creating cohesive series, not isolated images
• Aligning personal style with academic or professional expectations
• Consistent review, feedback, and refinement

2. Application-specific support (where applicable)

• Portfolio selection & sequencing
• Artist statements or motivation letters (with visuals)
• Adapting work to specific institutions or programs
• Understanding evaluation criteria
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