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Since January 2019
Instructor since January 2019
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Computer programming support course (multiple languages)
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From 41 € /h
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I propose courses of support and help in computer programming, mainly oriented for the students in higher education in a computer field.

I am a university teacher and business leader and am regularly in contact with students in higher education in this field. My classes can be focused on a whole-of-the-art accompaniment or an introduction to a particular language or project support.

I focus mainly on C, C ++, Java, Python, Databases, web development and notions such as algorithmic or object programming.
Location
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At student's location :
  • Around Lagny-sur-Marne, France
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At teacher's location :
  • Rue D'Orgemont, 77400 Lagny-sur-Marne, France
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Online from France
About Me
Welcome to my profile, I am a professor of computer science in University as well as a business manager for two years in the video game development sector.

I have always loved transmitting my knowledge and teaching is an integral part of my daily life, whether it is through the courses I give at the university and the training I do as part of my business.
Education
2016: Master of Computer Science (image specialization)
2010: Bachelor's degree S

I did most of my apprenticeship and worked in parallel with my bachelor's and master's degrees.
Experience / Qualifications
I am a business manager since October 2016 and work in computer development related to video games.

In parallel, I practice as a professor at the university for licenses and masters in computer subjects.
Age
Adults (18-64 years old)
Student level
Beginner
Intermediate
Advanced
Duration
60 minutes
90 minutes
120 minutes
The class is taught in
English
French
Availability of a typical week
(GMT -05:00)
New York
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At teacher's location and via webcam
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At student's home
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
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Shanker
C++ is the language of Systems. When it comes to performance its either C or C++ that came again and again to rescue and help engineer carefully architect the systems and control almost every aspect of a program. I am a passionate C++ programmer and have been working for last 9 years in C++. I am professionally working at Ubisoft as a game engine programmer for last 6+ years. I am current living in Paris as I continue to work at Ubisoft and the course is in English because I do not speak French yet. Through out my career I have worked on various C++ code bases ranging from game engine rendering, physics, A.I., video decoder, distributed build build systems for building large C++ code bases. Apart from coding I like to teach how to write efficient code to people with less experience in a manner which is easy to understand and feels fun.

The approach I would like to take with the course differs from text books. Text books generally drops too much information at once and makes it overwhelming for students. I would start with assessment of the student's skill with coding and dive straight into to coding without even wasting a minute. Together we will work on simple projects and learn how to build a complex program. By the time the course finishes you should be able to jump into thousands of lines of code with comfort.
Don't worry even if you have never written a single line of code. Even though people do not recommend you to start with C++ I think it is better to start this way. Things you learn on the way would make you a better programmer when it comes to any other language. This is how I learnt coding also.

C++ Course Includes:
C subset of C++ (Pointers, Functions, User Defined Data types)
Object Oriented Features of C++
Advanced C++ Features (Templates, Lambdas, Threads etc.)
Effective use of STL Containers and Algorithms.
Memory Management
File IO
How to leverage Multi-threading to improve responsiveness of your programs
We can go far into advance technicalities but that is based on the skill set of the student.

On the side:
We will work on interesting projects based on the choice of the student. We can also make video games literally in C++ from scratch (this could seriously be fun).
Data Structures
Desing Patterns
Code Versioning (Git)
Operating Systems basics
Making Apps
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Contact Maxime
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Similar classes
arrow icon previousarrow icon next
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Shanker
C++ is the language of Systems. When it comes to performance its either C or C++ that came again and again to rescue and help engineer carefully architect the systems and control almost every aspect of a program. I am a passionate C++ programmer and have been working for last 9 years in C++. I am professionally working at Ubisoft as a game engine programmer for last 6+ years. I am current living in Paris as I continue to work at Ubisoft and the course is in English because I do not speak French yet. Through out my career I have worked on various C++ code bases ranging from game engine rendering, physics, A.I., video decoder, distributed build build systems for building large C++ code bases. Apart from coding I like to teach how to write efficient code to people with less experience in a manner which is easy to understand and feels fun.

The approach I would like to take with the course differs from text books. Text books generally drops too much information at once and makes it overwhelming for students. I would start with assessment of the student's skill with coding and dive straight into to coding without even wasting a minute. Together we will work on simple projects and learn how to build a complex program. By the time the course finishes you should be able to jump into thousands of lines of code with comfort.
Don't worry even if you have never written a single line of code. Even though people do not recommend you to start with C++ I think it is better to start this way. Things you learn on the way would make you a better programmer when it comes to any other language. This is how I learnt coding also.

C++ Course Includes:
C subset of C++ (Pointers, Functions, User Defined Data types)
Object Oriented Features of C++
Advanced C++ Features (Templates, Lambdas, Threads etc.)
Effective use of STL Containers and Algorithms.
Memory Management
File IO
How to leverage Multi-threading to improve responsiveness of your programs
We can go far into advance technicalities but that is based on the skill set of the student.

On the side:
We will work on interesting projects based on the choice of the student. We can also make video games literally in C++ from scratch (this could seriously be fun).
Data Structures
Desing Patterns
Code Versioning (Git)
Operating Systems basics
Making Apps
Good-fit Instructor Guarantee
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Contact Maxime