in this class i will teach you how to make a character for videogame. you will be taught how to approach it by using software like zbrush, maya, substance painter, etc we will start with discussing the concept and then proceed to sketching in zbrush, then we make the costume using Marvelous Designer and/or zbrush, at the same time we will create the gears and any accessories needed for the character, after that we go to maya for retopo, then toolbag for baking, sp for texturing and finally we render it in toolbag We will cover: - advanced modelling - high resolution modeling/sculpting - low resolution modeling (retopology) - texturing - materials - lighting - rendering (real time rendering) note that this class require more than one session to help you achieve what you want, simply you ask me to help you with the things you don't know of the process

Reviews (1)

Very knowledgeable and engaging, clear enthusiasm to help and teach with the skills to back it up and a very pleasant manner.

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