facebook
favorite button
1/10
member since icon
Desde febrero 2026
Profesor desde febrero 2026
Traditional & Digital Art Fundamentals for Beginners to Advanced
course price icon
A partir de 29.72 $ /h
arrow icon
I offer structured training in traditional and digital art fundamentals, tailored to the student’s level and goals.

For beginners, we focus on core foundations such as perspective, form, value, composition, and basic anatomy. The goal is to build strong visual thinking and drawing confidence from the ground up.

For intermediate students, we deepen understanding of light, material rendering, color theory, and character or environment design principles.

For advanced students and aspiring professionals, I provide feedback-driven sessions focused on portfolio development, concept art workflow, industry expectations, and visual problem solving.

My background includes concept art, illustration, and UI design for games. Lessons are practical, goal-oriented, and adapted individually. Whether you draw as a hobby or aim to work in the industry, sessions are designed to push your level forward with clear structure and constructive critique.

Extra Information for the Student

For digital lessons, a drawing tablet is recommended.
For traditional lessons, basic materials such as sketchbook and pencils are sufficient.
Students are encouraged to bring references or personal projects if they want targeted feedback.
Información adicional
For digital lessons, a drawing tablet is recommended.
For traditional lessons, basic materials such as sketchbook and pencils are sufficient.
Students are encouraged to bring references or personal projects if they want targeted feedback.
Lugar
green drop pin icon
|
Usa Ctrl + la rueda del ratón para hacer zoom
zoom in iconzoom out icon
location type icon
Clases en el domicilio del estudiante :
  • Alrededor de Madrid, España
Acerca de mí
I am a professional Concept Artist and Illustrator currently based in Spain, with industry experience in game development across character, environment, and prop design.
Check out my whole drawings: instagram.com/oullcan

I started my artistic journey with traditional fine arts training and later transitioned into the game industry, where I have worked both freelance and full time in production pipelines. Alongside my studio work, I have also worked as a traditional and digital art teacher.

As a teacher, I focus on structure and clarity. I believe strong fundamentals are non negotiable. My sessions are direct, analytical, and tailored to the student’s goals. Whether someone is drawing as a hobby or preparing for a professional career, I help them understand not just how to draw, but why things work visually.

I work best with students who are serious about improving. I provide clear feedback, practical exercises, and industry insight when relevant. My goal is measurable progress, not just casual drawing sessions.
Formación
Mimar Sinan Fine Arts University, Istanbul – Painting
2017 – Studies completed for 3 years before pausing due to professional career in the game industry

Ferhat Edizkan Atelier, Istanbul – Traditional Painting
2015 – 2016
Focused on anatomy, perspective, composition, life drawing, and visual thinking

Focal Point School, Gdansk
2023 – Advanced concept art mentorship with Darek Zabrocki and Michal Kus

Onur Can Caylı 3D Concept Art Workshop
Selected participant in a concept art program organized by the Turkish Ministry of Culture
Experiencia / Calificaciones
Concept Artist & 2D Generalist with professional studio experience in Poland and international teams.

Immersion Games, Warsaw – Full Time Concept Artist (2021–2024)
Designed characters, costumes, props, environments, and key art within an active production pipeline

Roof Games – Concept Artist (2021)
Designed company mascot and produced game ready concepts and illustrations

Pixel Interactive – Concept Artist (2020–2021)
Created logos, illustrations, and character and environment concepts

Quell Studios – Freelance Concept Artist (2025–Present)
Leading armor concept design and contributing to UI and visual development

Design House – Traditional & Digital Art Teacher (2019–2020)
Taught structured art fundamentals in both traditional and digital mediums

Technical Skills
Concept Art, Illustration, Character and Environment Design, UI Design, ZBrush, 3D Overpaint
Edad
Niños (7-12 años)
Adolescentes (13-17 años)
Adultos (18-64 años)
Tercera edad (65+ años)
Nivel del estudiante
Principiante
Intermedio
Avanzado
Duración
30 minutos
45 minutos
60 minutos
90 minutos
120 minutos
La clase se imparte en
inglés
turco
Disponibilidad en una semana típica.
(GMT -04:00)
Nueva York
at home icon
Clases en el domicilio del estudiante
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
Clases similares
arrow icon previousarrow icon next
message icon
Contactar con Ogulcan
repeat students icon
La primera clase está respaldada
por nuestra
Garantía del Buen Profesor
Clases similares
arrow icon previousarrow icon next
Garantía del Buen Profesor
favorite button
message icon
Contactar con Ogulcan