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Private teachers in Sérézin‑Du‑Rhône

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11 private teachers in Sérézin‑Du‑Rhône

Matthieu

34€

60-min

/h

Game Design Course – Support, theory, design and analysis of video gamesTranslate this text using Google Translate.

Game Design Course – Support, theory, design and analysis of video gamesTranslate this text using Google Translate.

🎮 GAME DESIGN COURSES — PERSONALIZED GUIDANCE As a professional Game Designer in the video game industry for over 2 years and holding a Master's degree in Game Design, I offer courses and personalized support, tailored to your level and objectives. I have worked on a variety of projects, from creating Minecraft servers at RIVRS to designing a competitive TCG at Feerik Games, as well as on different projects with diverse genres, universes and mechanics. 🎮 WHAT WE CAN WORK ON The courses (in French or English) may cover topics such as: • Design of game mechanics and systems • Game Loop and Core Gameplay • Balancing and progression • Gameplay analysis • Level Design • Player feedback and experience • Writing Game Design Documents (GDD) • Prototyping and iteration • Analysis of existing games • Design and improvement of your own project The goal is to provide you with concrete methods used in production, while working directly on your needs and projects. 🚀 PROJECT SUPPORT Do you have a game idea but don't know how to develop it? We can start with your concept and work progressively on: → the idea and vision of the game → the main mechanics → the gameplay loop → systems and progression → balancing → Analysis of the problems encountered → testing and iteration The sessions can therefore be fully adapted to your personal project. No programming is required: the courses are focused on the design, analysis, and understanding of gaming experiences. 💼 PREPARATION FOR VIDEO GAME CAREERS I also offer support for people wishing to become professionals: • Creation and improvement of CVs • Portfolio creation or optimization • Presentation and analysis of your projects • Advice on presenting your skills • Preparation for applications in the video game industry 👤 FOR WHOM? The courses are aimed particularly at: • Beginners wishing to discover Game Design • Game Design Students • Enthusiasts wishing to progress • Creators developing their own game • People wishing to build a portfolio • Future professionals wishing to prepare for entering the industry Whatever your level, we start from your knowledge and your objectives to build a tailored support program. 🗓️ FIRST SESSION A 30-minute introductory session is offered to get to know each other, define your objectives and present to you in concrete terms my approach to Game Design. 📩 Feel free to contact me, indicating your level, your objectives and, if you have one, the game project you wish to work on.

Students' Choice

Fred

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5.0

2 reviews

(2)

28€

60-min

/h

trusted teacher iconTrusted teacher

Guitar, Piano and Music theory lessons at home in the Gier ValleyTranslate this text using Google Translate.

Guitar, Piano and Music theory lessons at home in the Gier ValleyTranslate this text using Google Translate.

Like most musicians, I have long wondered how we could "organize" the learning of music by avoiding waste of time, energy, "repetition" and discouragement in front of such work ... My approach focuses on 3 important points: the development of the inner ear, the knowledge of Harmony and the mastery of the instrument. To describe a sound: The auditory recognition of rhythms and heights makes it possible to develop the ear, by recording audio tracks directly on the instrument and / or on the score. To have a good ear is to recognize and name a sound (rhythm, interval, tone, chord, cadence ...). Understand the musical grammar: Harmony consists in explaining what are the chords and their sequences in various styles. The knowledge of Harmony helps a lot to choose the right nuances and good accents in the interpretation of a piece (including current music). It is essential for those who wish to compose or arrange. Find effective positions on the instrument: Finally, a reflection on the choice of fingerings greatly facilitates the interpretation of even very difficult pieces, and improves the sound result. Imagine that the Music is a Planet, the 3 points above would be 3 angles of view different from this one: Harmony and analysis would be the hidden face, the ear would be the visible face and the game instrumental the surface ...

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