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Seit Januar 2026
Lehrer seit Januar 2026
Creative 3D Design Workshop - No prior experience needed — just curiosity
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Von 64.38 $ /Std
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Creative 3D Design Workshop
~>`) 3D modeling
~>`) Digital sculpting
~>`) Rendering (color, texture & light)
~>`) 3D printing
~>`) 3D sculptural practice
~>`) 3D scanning

Technical Knowledge

* 3D Modeling Software: ZBrush, Blender.
* Rendering: Blender.
* Parametric 3D Modeling Software: Fusion 360.
* 3D Scanning/Photogrammetry
* 3D Printing Software: Cura, Simplify3D, MeshMixer (Autocad)
* I am proficient in FDM 3D Printing and SLA and FormLabs (Resin Printing).

No prior experience needed — just curiosity
Available online
Ort
location type icon
Online aus Schweiz
Alter
Kinder (7-12 Jahre alt)
Jugendliche (13-17 Jahre alt)
Erwachsene (18-64 Jahre alt)
Seniorinnen und Senioren (65+ Jahre alt)
Unterrichtsniveau
Anfänger
Mittel
Fortgeschritten
Dauer
60 Minuten
90 Minuten
Unterrichtet in
Englisch
Portugiesisch
Spanisch
Verfügbarkeit einer typischen Woche
(GMT -05:00)
New York
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Online via Webcam
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
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Anita
The program is designed for students interested in concept art, illustration, visual storytelling, and portfolio preparation for art schools, animation/game-related programs, or independent artistic development. It follows a mentorship-based approach, combining artistic foundations, conceptual thinking, and portfolio strategy, adapted to everyone's style, vision and long-term goals.

What's in it?

PART I

1. Artistic & visual language

• Traditional drawing & illustration techniques
• Shape & form study
• Light, color & values
• Composition & visual storytelling

2. World-building & visual thinking

• Environment design (natural & built spaces)
• Props, objects, and visual detail
• Character concepts (anatomy basics, silhouettes, expression)
• Style exploration (realistic, stylized, symbolic, experimental)
• References vs originality: how to build from research without imitation

3. Cognitive & creative process

• Artistic thinking & workflow
• From idea to image
• Documentation & reference gathering
• Moodboards & visual research
• Iteration, selection, refinement
• Knowing when a piece is finished

4. Digital foundations (optional / hybrid)

• Transition from traditional to digital
• 2D digital tools & workflows
• Layer logic, brushes, textures
• Digital painting fundamentals
• Presentation-ready images
• Case studies from professional concept artists & illustrators

This section is optional and may be skipped for students with prior digital experience. In such cases, the focus will be on refining and strengthening what has already been acquired.

IMPORTANT!

All sections in Part I (artistic practice, visual language, world-building, technical and digital foundations) are approached according to the student’s existing level, from beginner to advanced. If foundational skills are already present, these areas will not be repeated mechanically; instead, the focus will shift toward portfolio development, conceptual depth, and refinement of existing work.

PART II

Portfolio development & mentorship

1. Portfolio building

• Defining the student’s artistic direction
• Selecting and developing strong themes
• Creating cohesive series, not isolated images
• Aligning personal style with academic or professional expectations
• Consistent review, feedback, and refinement

2. Application-specific support (where applicable)

• Portfolio selection & sequencing
• Artist statements or motivation letters (with visuals)
• Adapting work to specific institutions or programs
• Understanding evaluation criteria
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Victoria kontaktieren
repeat students icon
Der richtige Lehrer Garantie
Ähnliche Kursen
arrow icon previousarrow icon next
verified badge
Anita
The program is designed for students interested in concept art, illustration, visual storytelling, and portfolio preparation for art schools, animation/game-related programs, or independent artistic development. It follows a mentorship-based approach, combining artistic foundations, conceptual thinking, and portfolio strategy, adapted to everyone's style, vision and long-term goals.

What's in it?

PART I

1. Artistic & visual language

• Traditional drawing & illustration techniques
• Shape & form study
• Light, color & values
• Composition & visual storytelling

2. World-building & visual thinking

• Environment design (natural & built spaces)
• Props, objects, and visual detail
• Character concepts (anatomy basics, silhouettes, expression)
• Style exploration (realistic, stylized, symbolic, experimental)
• References vs originality: how to build from research without imitation

3. Cognitive & creative process

• Artistic thinking & workflow
• From idea to image
• Documentation & reference gathering
• Moodboards & visual research
• Iteration, selection, refinement
• Knowing when a piece is finished

4. Digital foundations (optional / hybrid)

• Transition from traditional to digital
• 2D digital tools & workflows
• Layer logic, brushes, textures
• Digital painting fundamentals
• Presentation-ready images
• Case studies from professional concept artists & illustrators

This section is optional and may be skipped for students with prior digital experience. In such cases, the focus will be on refining and strengthening what has already been acquired.

IMPORTANT!

All sections in Part I (artistic practice, visual language, world-building, technical and digital foundations) are approached according to the student’s existing level, from beginner to advanced. If foundational skills are already present, these areas will not be repeated mechanically; instead, the focus will shift toward portfolio development, conceptual depth, and refinement of existing work.

PART II

Portfolio development & mentorship

1. Portfolio building

• Defining the student’s artistic direction
• Selecting and developing strong themes
• Creating cohesive series, not isolated images
• Aligning personal style with academic or professional expectations
• Consistent review, feedback, and refinement

2. Application-specific support (where applicable)

• Portfolio selection & sequencing
• Artist statements or motivation letters (with visuals)
• Adapting work to specific institutions or programs
• Understanding evaluation criteria
Der richtige Lehrer Garantie
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message icon
Victoria kontaktieren