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Seit August 2025
Lehrer seit August 2025
Tips and Tricks to Traditional and Digital Art with a College student!
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Von 23.57 Fr /Std
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Traditional and Digital Art is the foundation for all the things we have today. From cars and houses to even the things we like such as comics and our favorite Plushie

My name is Natavia, I am a 19 year old College student on the path to getting a BFA in Studio Art and I would love to help any beginner artists learn how to perfect their craft!

Now I will say this, I do NOT know how to teach but I will gladly answer any questions in regards to traditional and digital art, how to get started, tips and tricks, making a business and how to make it as an artist in this world based off the knowledge I have and am currently learning over Web classes!
Zusätzliche Informationen
Have a laptop, notebook, your medium of art and any questions you have!
Ort
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Online aus Vereinigte Staaten
Über mich
-I am a 19 year old College Student at USF
-Aspiring Concept Artist
-Anime/Cartoon Artist
-Graduating in 2027
-Scorpio

Will answer any questions for aspiring artists like myself!

I can give information on how to draw, make a small business from home, tips for digital art, how to pick out an art tablet and more for just 25 dollars a lesson
Bildung
Associates from PHSC in general Studies
Going for my Bachelors in Fine Arts for Studio Art
Currently a Student at the University of South Florida
Erfahrung / Qualifikationen
I do not think I have any qualifications to teach but I do have experience in the field and much more experience in Art! I am sort of a Noob in Tutoring
Alter
Kinder (7-12 Jahre alt)
Jugendliche (13-17 Jahre alt)
Erwachsene (18-64 Jahre alt)
Unterrichtsniveau
Anfänger
Mittel
Dauer
60 Minuten
Unterrichtet in
Englisch
Verfügbarkeit einer typischen Woche
(GMT -05:00)
New York
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Online via Webcam
Mon
Tue
Wed
Thu
Fri
Sat
Sun
00-04
04-08
08-12
12-16
16-20
20-24
Ähnliche Kursen
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Anita
The program is designed for students interested in concept art, illustration, visual storytelling, and portfolio preparation for art schools, animation/game-related programs, or independent artistic development. It follows a mentorship-based approach, combining artistic foundations, conceptual thinking, and portfolio strategy, adapted to everyone's style, vision and long-term goals.

What's in it?

PART I

1. Artistic & visual language

• Traditional drawing & illustration techniques
• Shape & form study
• Light, color & values
• Composition & visual storytelling

2. World-building & visual thinking

• Environment design (natural & built spaces)
• Props, objects, and visual detail
• Character concepts (anatomy basics, silhouettes, expression)
• Style exploration (realistic, stylized, symbolic, experimental)
• References vs originality: how to build from research without imitation

3. Cognitive & creative process

• Artistic thinking & workflow
• From idea to image
• Documentation & reference gathering
• Moodboards & visual research
• Iteration, selection, refinement
• Knowing when a piece is finished

4. Digital foundations (optional / hybrid)

• Transition from traditional to digital
• 2D digital tools & workflows
• Layer logic, brushes, textures
• Digital painting fundamentals
• Presentation-ready images
• Case studies from professional concept artists & illustrators

This section is optional and may be skipped for students with prior digital experience. In such cases, the focus will be on refining and strengthening what has already been acquired.

IMPORTANT!

All sections in Part I (artistic practice, visual language, world-building, technical and digital foundations) are approached according to the student’s existing level, from beginner to advanced. If foundational skills are already present, these areas will not be repeated mechanically; instead, the focus will shift toward portfolio development, conceptual depth, and refinement of existing work.

PART II

Portfolio development & mentorship

1. Portfolio building

• Defining the student’s artistic direction
• Selecting and developing strong themes
• Creating cohesive series, not isolated images
• Aligning personal style with academic or professional expectations
• Consistent review, feedback, and refinement

2. Application-specific support (where applicable)

• Portfolio selection & sequencing
• Artist statements or motivation letters (with visuals)
• Adapting work to specific institutions or programs
• Understanding evaluation criteria
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Natavia kontaktieren
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Der richtige Lehrer Garantie
Ähnliche Kursen
arrow icon previousarrow icon next
verified badge
Anita
The program is designed for students interested in concept art, illustration, visual storytelling, and portfolio preparation for art schools, animation/game-related programs, or independent artistic development. It follows a mentorship-based approach, combining artistic foundations, conceptual thinking, and portfolio strategy, adapted to everyone's style, vision and long-term goals.

What's in it?

PART I

1. Artistic & visual language

• Traditional drawing & illustration techniques
• Shape & form study
• Light, color & values
• Composition & visual storytelling

2. World-building & visual thinking

• Environment design (natural & built spaces)
• Props, objects, and visual detail
• Character concepts (anatomy basics, silhouettes, expression)
• Style exploration (realistic, stylized, symbolic, experimental)
• References vs originality: how to build from research without imitation

3. Cognitive & creative process

• Artistic thinking & workflow
• From idea to image
• Documentation & reference gathering
• Moodboards & visual research
• Iteration, selection, refinement
• Knowing when a piece is finished

4. Digital foundations (optional / hybrid)

• Transition from traditional to digital
• 2D digital tools & workflows
• Layer logic, brushes, textures
• Digital painting fundamentals
• Presentation-ready images
• Case studies from professional concept artists & illustrators

This section is optional and may be skipped for students with prior digital experience. In such cases, the focus will be on refining and strengthening what has already been acquired.

IMPORTANT!

All sections in Part I (artistic practice, visual language, world-building, technical and digital foundations) are approached according to the student’s existing level, from beginner to advanced. If foundational skills are already present, these areas will not be repeated mechanically; instead, the focus will shift toward portfolio development, conceptual depth, and refinement of existing work.

PART II

Portfolio development & mentorship

1. Portfolio building

• Defining the student’s artistic direction
• Selecting and developing strong themes
• Creating cohesive series, not isolated images
• Aligning personal style with academic or professional expectations
• Consistent review, feedback, and refinement

2. Application-specific support (where applicable)

• Portfolio selection & sequencing
• Artist statements or motivation letters (with visuals)
• Adapting work to specific institutions or programs
• Understanding evaluation criteria
Der richtige Lehrer Garantie
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Natavia kontaktieren