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Stop just playing games and start building them! This course is a hands-on introduction to game development using Unity, the industry-standard engine behind hits like Among Us, Pokémon GO, and Hollow Knight. Over the course of this class, you will learn the fundamentals of game design and programming. We will move from navigating the Unity interface to writing actual C# code to bring characters to life. By the end of the course, every student will have built a fully functional 2D or 3D game to share with friends. What You Will Learn: The Unity Engine: Mastering the interface, Scene view, and Game view. C# Programming: The basics of coding logic (variables, loops, and functions) specifically for games. Physics & Collisions: How to make things jump, fall, crash, and bounce. Level Design: Building immersive worlds using tilemaps and 3D terrain. UI & Polish: Adding scoreboards, health bars, sound effects, and menus. Prerequisites: No prior game development experience is required. Basic computer literacy is necessary.

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Reputación en Apprentus

  • Profesor desde diciembre 2025
  • Conectado a Google