Leo
    Trusted teacher
    Trusted teacher
    In this course, you will learn how to create environments optimized for real-time in Unreal Engine 5 software. This efficient and powerful software has recently revolutionized the way we approach real-time graphics, not only for video games , but also VFX and virtual reality, because it offers tools and results of impressive quality, all in an easy-to-use interface. In this course, you will be able to learn: -How the game engine works -How to prepare your assets for the engine -How to import and place your assets -How to create versatile materials -How to use lights to highlight your scene -How to set up a controllable character Gradually, we will solidify these skills to learn how to render (images or videos) and compile a playable executable. It is also possible to present your projects to me and to obtain personalized help on them.
    In this course, you will learn how to create photorealistic renderings using Blender software. This free and open-source software has seen its notoriety skyrocket in recent years, as it offers tools and results similar to what is done on standard and paid software such as 3d Studio Max or Maya, all in one interface. intuitive and ergonomic workflow. In this course, you will be able to learn: -The basics of 3D modeling and 3D in general -Materials (shaders) -The highlighting -Renderings -Post production Gradually, we will solidify these skills to learn how to create entire scenes, representing environments, objects, and buildings. It is also possible to present your projects to me and to obtain personalized help on them.
    In this course, you will learn how to scan any object using Reality Capture software. This efficient and powerful software was first used for the preservation of archaeological objects and historical monuments, but is now used for video games, VFX and virtual reality, as it offers tools and results of a impressive quality, all in an easy-to-use interface. In this course, you will be able to learn: -How does photogrammetry work? -How to take suitable photos -How to prepare these photos for their use in the software -How to use these photos to reconstruct an object in 3D and apply a realistic texture to it -How to optimize scans for custom use (games, movies, etc.) Gradually, we will solidify these skills to learn how to build a library of highly realistic objects based on high resolution scans. It is also possible to present your projects to me and to obtain personalized help on them.

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    Online reputation

    • Instructor since December 2021
    • 1 repeat student
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